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Satyr's Greenwood (WIP)

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Devlog

  • Broken DateTime and timing
    December 16, 2019 by MarsEvader#crashes, #develop, #bugs, #patching
    It seems there was a bad crash in the Windows build. It seems related to something to how DateTime is handled in C#/Mono and Godot in Windows. This bug doesn't seem to hit Linux at all. I removed and... Continue reading
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